Track Ideas, W.I.P. Previews and Teasers v2
- RobertRacer
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Re: Track Ideas, W.I.P. Previews and Teasers v2
At the 2nd, 3th, 4th and 8th (pit exit) corner for 100%. I'm not sure at the 1st and 7th corner.
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- RobertRacer
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Re: Track Ideas, W.I.P. Previews and Teasers v2
Yes.
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Re: Track Ideas, W.I.P. Previews and Teasers v2
Hopefully this track have a challenging HMap
can't wait for it
can't wait for it
Hello.
Re: Track Ideas, W.I.P. Previews and Teasers v2
Now you can test it.zgr wrote: Hopefully this track have a challenging HMap
can't wait for it
- ivaneurope
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Re: Track Ideas, W.I.P. Previews and Teasers v2
Time for some creativity - the Innsbruck bobsleigh and luge course layout. With what should I make the walls - soft walls, hedges or hay bales?
Note: this series of tracks will not be 100% replicas of the original. Some changes to the surroundings(which this ttrack lacks yet) may apply.
Note: this series of tracks will not be 100% replicas of the original. Some changes to the surroundings(which this ttrack lacks yet) may apply.
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Founder of International GeneRally Racing League (IGRL) with zgr and Np2003.
Follow Ivaneurope Motorsports at: https://www.facebook.com/IvaneuropeMotorsports
Re: Track Ideas, W.I.P. Previews and Teasers v2
A mix of the three walls will make to the track more colorful.
BTW, You can make a Chilean luge course in a ski resort?
BTW, You can make a Chilean luge course in a ski resort?
Re: Track Ideas, W.I.P. Previews and Teasers v2
A bit of progress in Codegua, i deleted the kart track because i discovered that only was a proposal, anyone can help me in the track, because the track have some parts that i can't know how make it, i'm using this aereal photo of early November 2014 for build the track:
Re: Track Ideas, W.I.P. Previews and Teasers v2
3 posts, but here is a preview of Bal 27 (original of reynaldo123)
Reynaldo did:
- Lmap
- Hmap
- And the entire track
I did:
- Lmap
- Layout correction (I added a version with chicane and pitlane correction)
- Objects
Reynaldo did:
- Lmap
- Hmap
- And the entire track
I did:
- Lmap
- Layout correction (I added a version with chicane and pitlane correction)
- Objects
Re: Track Ideas, W.I.P. Previews and Teasers v2
A couple of the curbs in the bottom part look kind of sloppy, and you might want to add a couple of pixels of grass between the track and the sand in a couple of spots to prevent the sand from coming onto the track. And those pitmen are huge compared to the size of the pitboxes. Other than that it doesn't look too bad.
April 2012 rookie of the month, winner CoM Nov/Dec 2013 (NASCAR CWTS 2013), Jan/Feb 2014 (NASCAR Sprint Cup 2014) and Sep/Oct 2014 (TUDOR USC GT Lemans), Winner 2013 Competition Organizer Rabina Award
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Re: Track Ideas, W.I.P. Previews and Teasers v2
I don't make all the track, reynaldo123 made almost all the track, i only make some details.
- reynaldo123
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Re: Track Ideas, W.I.P. Previews and Teasers v2
I want the sand in the track, and the pitmen look better in the pitboxes, just look an older version...puttz wrote:A couple of the curbs in the bottom part look kind of sloppy, and you might want to add a couple of pixels of grass between the track and the sand in a couple of spots to prevent the sand from coming onto the track. And those pitmen are huge compared to the size of the pitboxes. Other than that it doesn't look too bad.
"A lie is a lie. Just because they write it down and call it history doesn't make it the truth. We live in a world where seeing is not believing, where only a few know what really happened. We live in a world where everything you know is wrong."
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-Alex Mason, CoD Black Ops
Re: Track Ideas, W.I.P. Previews and Teasers v2
Reynaldo, the pitmen appears in this position when i save the track in SnakeDitor.
- reynaldo123
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Re: Track Ideas, W.I.P. Previews and Teasers v2
I knowNp2003 wrote:Reynaldo, the pitmen appears in this position when i save the track in SnakeDitor.
"A lie is a lie. Just because they write it down and call it history doesn't make it the truth. We live in a world where seeing is not believing, where only a few know what really happened. We live in a world where everything you know is wrong."
-Alex Mason, CoD Black Ops
-Alex Mason, CoD Black Ops
Re: Track Ideas, W.I.P. Previews and Teasers v2
2 new WiPs, Surfers Paradise and Christmas Hills.
- RobertRacer
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Re: Track Ideas, W.I.P. Previews and Teasers v2
The layouts are looking good.
BTW I think, Codegua should be finished 1st. And what is with Targa Florio, Beijing, Gran Canaria, Inje Speedium, Sochi, Shah Alam and much of your other WIPs?
BTW I think, Codegua should be finished 1st. And what is with Targa Florio, Beijing, Gran Canaria, Inje Speedium, Sochi, Shah Alam and much of your other WIPs?
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Re: Track Ideas, W.I.P. Previews and Teasers v2
I lost of my HDD all my works, except Gran Canaria where i upload a beta version.
- RobertRacer
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Re: Track Ideas, W.I.P. Previews and Teasers v2
I'm sorry.
R.I.P. Caterham F1 (2010-2015) @ R.I.P. best TopGear (2002-2015) R.I.P. Jules Bianchi (1989-2015)
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Re: Track Ideas, W.I.P. Previews and Teasers v2
But maybe i will finish Gran Canaria.
Re: Track Ideas, W.I.P. Previews and Teasers v2
I need an opinion from you guys.
Let's say I have a real-world street course. You may have seen it sometimes that they use yellow lines to mark the actual racecourse (over the white street markings). Now what is more important for you: Keeping the track width constant or varying it like in the real track?
Pros for keeping track width constant:
Let's say I have a real-world street course. You may have seen it sometimes that they use yellow lines to mark the actual racecourse (over the white street markings). Now what is more important for you: Keeping the track width constant or varying it like in the real track?
Pros for keeping track width constant:
- looks a bit cleaner (especially for the normal version, in the NoLines version it wouldn't be that much of an advantage)
- Doesn't "hurt" the eyes so much
- Not as realistic
- Details on the track are much more inaccurate (but these are mostly details which won't matter much to you
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- Trigger Happy
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Re: Track Ideas, W.I.P. Previews and Teasers v2
Varying it like in the real track (not necessary in strict 100% perfectionism e.i. twice wider where in reality its twice wider than another spot, but enough wider to observe and feel the difference while driving).
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Re: Track Ideas, W.I.P. Previews and Teasers v2
Started on track project "Moon Princess", in accordance to the hype generated in this post.
A lot of stuff is... not there or placeholder. For now.
A lot of stuff is... not there or placeholder. For now.
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In my world, our dreams become REALITY."
-- World Endurance Championship 2015 Promotion
Re: Track Ideas, W.I.P. Previews and Teasers v2
Haruna wrote:Started on track project "Moon Princess", in accordance to the hype generated in this post.
A lot of stuff is... not there or placeholder. For now.
Brilliant
Other thing: Some ideas for the empty spaces?
Hello.
- RobertRacer
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Re: Track Ideas, W.I.P. Previews and Teasers v2
In which country? Then, maybe.
R.I.P. Caterham F1 (2010-2015) @ R.I.P. best TopGear (2002-2015) R.I.P. Jules Bianchi (1989-2015)
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Re: Track Ideas, W.I.P. Previews and Teasers v2
BrazilRobertRacer wrote:In which country? Then, maybe.
Hello.