TotallyTrigger Happy wrote:Make the hmap better vertical-wise and try to replace the oil by perspective (inner edge of pillar bellow vs. water level. Possibly also the water level may be higher.WouterVL wrote:What should i do with this bridge?
Track Ideas, W.I.P. Previews and Teasers v2
Re: Track Ideas, W.I.P. Previews and Teasers v2
4 times pole-sitter in GRPL F2. Future GRPL F2POSTPONEDrace winner. 1 time best of the rest qualification in GRPL F1.
(last edit: 18/09/2020)
(last edit: 18/09/2020)
Re: Track Ideas, W.I.P. Previews and Teasers v2
Hey guys,
Here is my next upload, Namav, but I was thinking I should I should get some opinions for extra things to fix before I upload it officially. It's a relatively small track set in a forest with some parts of steep hmap, especially in the first half of the lap. Thoughts anyone?
...
Anyone at all.?
Here is my next upload, Namav, but I was thinking I should I should get some opinions for extra things to fix before I upload it officially. It's a relatively small track set in a forest with some parts of steep hmap, especially in the first half of the lap. Thoughts anyone?
...
Anyone at all.?
- Bouncebackability
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Re: Track Ideas, W.I.P. Previews and Teasers v2
Very good, reminds me a little of AleksiNir's work.
But why the POV!? maybe just turn it a couple of degrees (<10), but 45 is too much in my opinion.
But why the POV!? maybe just turn it a couple of degrees (<10), but 45 is too much in my opinion.
Re: Track Ideas, W.I.P. Previews and Teasers v2
Ok, that'll be easy to fix. Pretty much the reason I put it up here first: so I could fix little things like this before I ruined a perfectly decent trackBouncebackability wrote:Very good, reminds me a little of AleksiNir's work.
But why the POV!? maybe just turn it a couple of degrees (<10), but 45 is too much in my opinion.
- Otto Wilson
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Re: Track Ideas, W.I.P. Previews and Teasers v2
Trying to finish this... any suggestions?
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Re: Track Ideas, W.I.P. Previews and Teasers v2
With some texture and placing a stand to the empty space, I'd consider this track as ready. No need to fill up the place with much else, as it's an airport... ^^
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Räbinä Awards: Competition organizer 2012, Carmaker 2014
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Räbinä Awards: Competition organizer 2012, Carmaker 2014
My racing career, my tracks, and my cars
Re: Track Ideas, W.I.P. Previews and Teasers v2
I need some help with paint/hmap bridge. All advices are welcome.
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- DuklaLiberec
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Re: Track Ideas, W.I.P. Previews and Teasers v2
Not concerning the bridge, but you can close the gaps between the stands at the corners. Besides, I find the placement of the lamp posts sort of odd...
The layout looks fine, though.
The layout looks fine, though.
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Re: Track Ideas, W.I.P. Previews and Teasers v2
Also zoom right in, so that the track fills the screen, its too far away.
You're having trouble as the you havent made the decline into the tunnel long enough. I reccommend moving the outside of the tunnel away from the tarmac that cirles the stands. Then extend the decline. There should be an oil colour square shape that appears vertical, this is the underground part of the tunnel. If I were you find a track with a tunnel you like in a similar position/angle and have a look at it in Trackeditor to see how it was drawn
You're having trouble as the you havent made the decline into the tunnel long enough. I reccommend moving the outside of the tunnel away from the tarmac that cirles the stands. Then extend the decline. There should be an oil colour square shape that appears vertical, this is the underground part of the tunnel. If I were you find a track with a tunnel you like in a similar position/angle and have a look at it in Trackeditor to see how it was drawn
- Von Mantov
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Re: Track Ideas, W.I.P. Previews and Teasers v2
I'm close to release ...
some last comment and advice?
some last comment and advice?
Re: Track Ideas, W.I.P. Previews and Teasers v2
How about changing those house walls' color to white? You would defienetly not hear comments like "I don't like the houses color!" in the future. Otherwise, it looks great! Rest will come later after release! Looks like a ton of fun! Love that starting position, it has the feel of street racing.
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- Von Mantov
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Re: Track Ideas, W.I.P. Previews and Teasers v2
Thanks Garbre!
I was dubious about those colors ... these are better? ..
all white seemed a bit dull so I added embroidery
I was dubious about those colors ... these are better? ..
all white seemed a bit dull so I added embroidery
Re: Track Ideas, W.I.P. Previews and Teasers v2
Much better!
Re: Track Ideas, W.I.P. Previews and Teasers v2
The only issue I see is that on the left the tree and its shadow blend onto the red roof.
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Last track: Meadowdale Raceways - Last car: Ford Falcon GTHO Phase III
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Last track: Meadowdale Raceways - Last car: Ford Falcon GTHO Phase III
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- Von Mantov
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Re: Track Ideas, W.I.P. Previews and Teasers v2
excellent Glance XYY ...ok for the white houses
Last edited by Von Mantov on Mon Feb 25, 2013 3:23 pm, edited 1 time in total.
Re: Track Ideas, W.I.P. Previews and Teasers v2
Ah, I just noticed that some of the pits are also out of place
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Last track: Meadowdale Raceways - Last car: Ford Falcon GTHO Phase III
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Last track: Meadowdale Raceways - Last car: Ford Falcon GTHO Phase III
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- Von Mantov
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Re: Track Ideas, W.I.P. Previews and Teasers v2
Ok thx!...i add some traffic signs and the bus stop...
- DuklaLiberec
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Re: Track Ideas, W.I.P. Previews and Teasers v2
Looks great so far, only the stop writings on the road are not my cup of tea.
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Re: Track Ideas, W.I.P. Previews and Teasers v2
I did like the yellow there (maybe for rather most right building), there's enough white (lines, office block, middle building) and one yellow can fit to lines in pits (and I agree, red roof on left is enough of red in map).
Also the original brown side wall of most right building made the 3D impression better than light tarmac like is on street next to it.
Also the original brown side wall of most right building made the 3D impression better than light tarmac like is on street next to it.
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Re: Track Ideas, W.I.P. Previews and Teasers v2
Not made anything in a while so I tried something simple, what you guys think so far?
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- DuklaLiberec
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Re: Track Ideas, W.I.P. Previews and Teasers v2
I like the idea how you have made the pit lane, it makes the tracks slightly more challenging.
Re: Track Ideas, W.I.P. Previews and Teasers v2
Don't know if this is the right place to post this, so mods please move it if it isn't. I've been thinking about a project that could involve a number of community members, It wouldn't exactly be a joint effort, but sort of. I took inspiration of the idea from BBA's Mexico WT, and also Scholl's mini F1 tracks, and other tracks such as Minza by XYY. It would be a project where the community creates new World Tour style tracks (with smaller WS) for countries that didn't have them in the original game, or possibly create new ones for countries that did, or even create some for cities or states/provinces (such as I did with my Baltymore track). People could post in the thread saying that they would like to try making a track for a certain place, or suggestions for track locations and what to base them off of, and people could take them on, and then post them to the thread. Also, if multiple people wanted to make a track for the same place, they could both make their track and then there would be a vote for which one to include in the pack. Then, once a number of tracks have been made, bundle them up and release them as the NWTP tracks (New World Tour Project). If there's enough interest, I'll get a thread started with the rules/requirements, suggestions, and track sign up list and such
April 2012 rookie of the month, winner CoM Nov/Dec 2013 (NASCAR CWTS 2013), Jan/Feb 2014 (NASCAR Sprint Cup 2014) and Sep/Oct 2014 (TUDOR USC GT Lemans), Winner 2013 Competition Organizer Rabina Award
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Volcano Motorsports
Check out my stuff
Owner and promoter of NAGRCA
Re: Track Ideas, W.I.P. Previews and Teasers v2
Sounds great! It could be funputtz wrote:Don't know if this is the right place to post this, so mods please move it if it isn't. I've been thinking about a project that could involve a number of community members, It wouldn't exactly be a joint effort, but sort of. I took inspiration of the idea from BBA's Mexico WT, and also Scholl's mini F1 tracks, and other tracks such as Minza by XYY. It would be a project where the community creates new World Tour style tracks (with smaller WS) for countries that didn't have them in the original game, or possibly create new ones for countries that did, or even create some for cities or states/provinces (such as I did with my Baltymore track). People could post in the thread saying that they would like to try making a track for a certain place, or suggestions for track locations and what to base them off of, and people could take them on, and then post them to the thread. Also, if multiple people wanted to make a track for the same place, they could both make their track and then there would be a vote for which one to include in the pack. Then, once a number of tracks have been made, bundle them up and release them as the NWTP tracks (New World Tour Project). If there's enough interest, I'll get a thread started with the rules/requirements, suggestions, and track sign up list and such
4 times pole-sitter in GRPL F2. Future GRPL F2POSTPONEDrace winner. 1 time best of the rest qualification in GRPL F1.
(last edit: 18/09/2020)
(last edit: 18/09/2020)
Re: Track Ideas, W.I.P. Previews and Teasers v2
Oh yes! FINALLY a track set in the Netherlands!insert puttz's message here
- Von Mantov
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Re: Track Ideas, W.I.P. Previews and Teasers v2
I tried to collect your suggestions ...
plus I added new bus stop drains and bus ...
comments?
plus I added new bus stop drains and bus ...
comments?