[rwl] [stc] Toronto Exhibition Place

Gravel, tarmac, snow. Whatever the surface, you'll find it here.
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bunyun
Posts: 14
Joined: Sat Aug 07, 2010 4:57 am

[rwl] [stc] Toronto Exhibition Place

Post by bunyun »

This track held a lot major races in its history. Please leave any suggestions that you may have, and I'll try my best to fix them. Thanks and enjoy!!!!!
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EX Place CAN.zip
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Exhibition place.jpg
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Trigger Happy
GeneRally Trackmaster
Posts: 7134
Joined: Sat Dec 26, 2009 9:54 pm
Location: CZE
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Re: [rwl] [stc] Toronto Exhibition Place

Post by Trigger Happy »

Not bad at all. :) The track has sense logic, I's better again than the previous. :up: But try to turn to some external editors while working on lmap - it will make especially street track much nicer thanks to more detail road textures - this tutorial can help you a lot. ;)

Good job. :bg:
mikeact
Posts: 57
Joined: Sat Jan 30, 2010 3:08 pm

Re: [rwl] [stc] Toronto Exhibition Place

Post by mikeact »

Excellent circuit, with rapid straight lines and slow curves, special for to gain positions or to lose them, is what has to have a circuit in order that it is enterteining. Regards and graces friend :wow: :bg: :wow:
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andrew2209
Posts: 98
Joined: Sat May 15, 2010 6:42 pm
Location: England

Re: [rwl] [stc] Toronto Exhibition Place

Post by andrew2209 »

It's a good layout, and caution must be taken while driving around fast sections, but as Ivo said, use external editors for lines and LMAP objects.

:star: :star: :star: :star: :star: :exstar: :exstar: :exstar: :exstar: :exstar: (A better LMAP and it would score considerably higher)
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