Developer Blog
Developer Blog
As I'm sure you all know by now, Markku and I have been hard at work on the new sequel to GeneRally. We've already launched the GeneRally Player Survey (which had over 600 respondents), but now we're ready to start giving the community some real insight into the development process. Thank you to everyone who participated - the information has been invaluable!
So, today, we're launching the GeneRally Sequel Developer Blog, complete with it's very first post, to allow the community to track our progress. Whether you choose to visit the blog on a regular basis to read our updates, or subscribe to it via RSS, Twitter, Facebook or Google+, we hope you'll enjoy reading about the progress we're making.
Our first post is outlining our reasoning for and the vision behind the development of sequel, and we're hoping to get out a post every few weeks with some news (whether large or small) about our progress
So, today, we're launching the GeneRally Sequel Developer Blog, complete with it's very first post, to allow the community to track our progress. Whether you choose to visit the blog on a regular basis to read our updates, or subscribe to it via RSS, Twitter, Facebook or Google+, we hope you'll enjoy reading about the progress we're making.
Our first post is outlining our reasoning for and the vision behind the development of sequel, and we're hoping to get out a post every few weeks with some news (whether large or small) about our progress
Re: Developer Blog
Very nice, guys. Just one question: So it will be with donation only (like now) right? I mean that the game will be still free right?
Gentlemens, start your engines!
Re: Developer Blog
The final version of the game will be free AFAIK.RacerBG wrote:Very nice, guys. Just one question: So it will be with donation only (like now) right? I mean that the game will be still free right?
BTW when do you plan to open an account at Kickstarter?
Re: Developer Blog
I'm hoping for some technical insight post What programming language are you using, external libraries, solutions to problems, other software etc.
Re: Developer Blog
The "pricing" of the release game (i.e. whether it's free or paid) is, as you say, completely separate from the Kickstarter funding. The Kickstarter is to fund the development, decisions about release will be made closer to that time. Of course, those supporting the development through Kickstarter will receive a copy of the game regardless of what other decisions are taken. At the moment, we're just focussing on getting the sequel madeLongBow wrote:The final version of the game will be free AFAIK.
That's going to be a very big part of future developer blogs The first post was simply to outline our reasons and our plans, and subsequent posts will expand upon various areas of developmentPaw wrote:I'm hoping for some technical insight post What programming language are you using, external libraries, solutions to problems, other software etc.
Re: Developer Blog
Nice Developer Blog! I love how you showed the close-to-the-real-thing red softwall. I know it looks unfinished (it lacks white) IMO, but I'm looking forward to the next blog post!
Re: Developer Blog
Where is this thing?LongBow wrote:The final version of the game will be free AFAIK.RacerBG wrote:Very nice, guys. Just one question: So it will be with donation only (like now) right? I mean that the game will be still free right?
BTW when do you plan to open an account at Kickstarter?
Gentlemens, start your engines!
Re: Developer Blog
Good to hear from you Really looking forward to future developments (...and being able to help to get you there)
// My old tracks (2003-2010) | My new tracks (2011-2012) //
Re: Developer Blog
Where is what? Kickstarter?RacerBG wrote:Where is this thing?
Re: Developer Blog
Yeah.LongBow wrote:Where is what? Kickstarter?RacerBG wrote:Where is this thing?
Gentlemens, start your engines!
- Trigger Happy
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Re: Developer Blog
Nobody said it's done already, so it nowhere is ATM.
My GR Racing Stats; thanks to GWR!
Re: Developer Blog
Great! I was waiting for this blog since the update release!!! Thanks guys... Keep up the good job!
Re: Developer Blog
Generally deserve a sequel!!! Great to know that there are serious work being done!!!
- Trigger Happy
- Posts: 7134
- Joined: Sat Dec 26, 2009 9:54 pm
- Location: CZE
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Re: Developer Blog
I also have three questions. On blog etc is written:
Also when mentioned using of old tracks in sequel either directly or some conversion, what's situation about older cars?
Finally, the soft wall on pic is from some dev. tool or directly early look in-game? Looks bit too mature to me ATM (by colours, design).
About the style, look and feel like GeneRally and distinction from ''large pile of mediocre arcade'' in relation to cars, will be kept one of the GR symbols, spheres instead of common style tyres/wheels?... We have absolutely no desire to add to the large pile of mediocre arcade racers, nor do we have any aspirations to attempt to breach the ‘simulation’ market – we want to keep the Sequel firmly in the niche from which it has arisen. ...
... The Sequel must look and feel like GeneRally (including the simplistic art-style, recognisable physics, and stylised sound).
Existing GeneRally tracks should be usable within the Sequel (either directly, or by some method of conversion). ...
Also when mentioned using of old tracks in sequel either directly or some conversion, what's situation about older cars?
Finally, the soft wall on pic is from some dev. tool or directly early look in-game? Looks bit too mature to me ATM (by colours, design).
My GR Racing Stats; thanks to GWR!
Re: Developer Blog
No news on this yet - it's still up for discussion. It'll largely depend on what happens when we start looking at cars for the sequelTrigger Happy wrote:will be kept one of the GR symbols, spheres instead of common style tyres/wheels?
As above, we've not really focussed much on cars at the moment (as that's tied into the physics, damage, etc. as well) - hopefully we'll decide on this in the not-too-distant future.Also when mentioned using of old tracks in sequel either directly or some conversion, what's situation about older cars?
It's a basic render from the modelling application, so nothing special There's still a good amount of work to do on it.Finally, the soft wall on pic is from some dev. tool or directly early look in-game? Looks bit too mature to me ATM (by colours, design).
Re: Developer Blog
James could you report progress via blog?
Allan Simonsen, Sean Edwards, Andrea de Cesaris, Renzo Zorzi, Jules Bianchi... God please save my buddies... hope that more won't ever go away too fast
Re: Developer Blog
I've been waiting for an update on the new blog for too long!
Re: Developer Blog
Well, there are regular updates at the Twitter account. Do you know about the blue tarmac and the limiter zones?? By the way, I like both features.jefcam wrote:I've been waiting for an update on the new blog for too long!
Re: Developer Blog
Grrr, come on bitches, my eyes want to see something more there!!!
I'm really happy about developer's decision to keep moving with this beautiful game, so I'm one of the players who is looking forward to all of the news too. I wish you a lot of great new ideas there.
I'm really happy about developer's decision to keep moving with this beautiful game, so I'm one of the players who is looking forward to all of the news too. I wish you a lot of great new ideas there.
Re: Developer Blog
@Whiplash: That's inappropiate language, watch your tongue!
Since 2002
My GeneRally 2 profile
GR1 essentials: Track Editor Tutorial / All my tracks / My GR1 site
My GeneRally 2 profile
GR1 essentials: Track Editor Tutorial / All my tracks / My GR1 site
Re: Developer Blog
Wooot? We are not kids.TuomoH wrote:@Whiplash: That's inappropiate language, watch your tongue!
Re: Developer Blog
Actually, a lot of people here are under 18... it's also very inappropriate to address the people who work hard on the sequel in such a manner.
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What Luke said.Whiplash wrote:Wooot? We are not kids.
Since 2002
My GeneRally 2 profile
GR1 essentials: Track Editor Tutorial / All my tracks / My GR1 site
My GeneRally 2 profile
GR1 essentials: Track Editor Tutorial / All my tracks / My GR1 site
Re: Developer Blog
So..... Any news about progresing, Kickstarter is ready, ... , ?
4 times pole-sitter in GRPL F2. Future GRPL F2POSTPONEDrace winner. 1 time best of the rest qualification in GRPL F1.
(last edit: 18/09/2020)
(last edit: 18/09/2020)