Page 1 of 1

[roa] Barrowedge

Posted: Thu Dec 20, 2012 4:33 pm
by SammieVL
w00t, name generators FTW! Second time i'm using them to get a track name.
Barrowedge.PNG
A fun road track through a town. In the forest height changes a lot, making cornering hard. Then going into the town, you need to manouver between the lanes to avoid the sunk tires and corners!

Have fun!

Re: [roa] Barrowedge

Posted: Thu Dec 20, 2012 5:22 pm
by ExiooPL
Your route and another is getting better, bravo! The only cons is another weak dithering off the track, do not be afraid to use a little more out there, and the strange ''channel'' on the right. I would advise you not to give it more focus. 4/5 :bsmile:

Re: [roa] Barrowedge

Posted: Thu Dec 20, 2012 5:29 pm
by SammieVL
I was mostly trying to focus on the road, (which i'm sure you can see) so that's why the dithering isn't that well.

Re: [roa] Barrowedge

Posted: Thu Dec 20, 2012 10:59 pm
by Trigger Happy
IMO the dithering is perfect here as it is, very light but doing all what dithering is supposed to do. :bg:

Re: [roa] Barrowedge

Posted: Fri Dec 21, 2012 10:55 am
by nielske
I like everything on this track. I love the 'cartoon-like' atmosphere, and it's impressive how you've combined so many landscape elements in such a logical, coherent way. Everything seems to contribute to the atmosphere, and nothing looks out of place.

In terms of driving, it feels like every single object was positioned in the most annoying place possible. Yet, it's not too frustrating or difficult to get around. Getting a clean lap feels like a challenge rather than something unattainable. I've only managed one clean lap so far, though, haha.


Definitely a track I'll end up keeping. Well done!

Re: [roa] Barrowedge

Posted: Fri Dec 21, 2012 11:15 am
by SammieVL
Thanks! Yep, its a challenge for some people. After testing it a million times i can drive it really well though.

Re: [roa] Barrowedge

Posted: Fri Dec 21, 2012 8:13 pm
by DuklaLiberec
Placing water bodies along the edge of a track appears somewhat odd to me, but apart from that, the Hmap and scenery look cool. BTW, I've seen the picture of your messed up predecessor of your current track, and I was surprised to see that you have managed to revise your track and finished it with this nice result. :o

4/5 :up:

Re: [roa] Barrowedge

Posted: Sat Dec 22, 2012 8:35 pm
by SammieVL
Messed up predecessor? Do you mean Minifig Road?

Re: [roa] Barrowedge

Posted: Sun Dec 23, 2012 4:37 pm
by DuklaLiberec
Nah, I meant that "pre-Alpha" one you posted in Ivan's Trondheim Ring thread: http://forum.generally-racers.com/viewt ... 029#p72029

Re: [roa] Barrowedge

Posted: Sun Dec 23, 2012 6:45 pm
by SammieVL
Uhh... the pic of Barrowedge should be the same as on this topic. And the other track, the W Dirt Arena is from 2008. I think. Maybe even earlier.