I'm trying to make high kerbs. My first plan was to have a bunch of sunk tyres next to each other, which proved extremely time consuming.
How do I put a 512x512 heightmap into my track? (if possible)
How do I import a 512x512 heightmap?
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- Posts: 1
- Joined: Sun Aug 11, 2019 1:34 am
Re: How do I import a 512x512 heightmap?
It's not possible to make 512x512 HMap as TrackEditor reads only 64x64. The differences between high and low terrain needs to be sensible generated.
Chairman of Lambda Motosports Cars
Lambda Motosports Team Manager | Gzehoo on GWR
[*] Grand Tour Trophy (2011-2017) [*] International Endurance Series (2012-2017) [*]
GeneRally Polska Discord Server
Lambda Motosports Team Manager | Gzehoo on GWR
[*] Grand Tour Trophy (2011-2017) [*] International Endurance Series (2012-2017) [*]
GeneRally Polska Discord Server