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[ral] [ovl] Triad Hill
Posted: Tue May 04, 2021 4:55 am
by TuomoH
Triad Hill is an old layout from 2003. Back then, I left it rest since I didn't want to bother fixing some hmap issues but now I thought there's no way I should let this be. The rally track has been designed for the original
General and the oval for the original
Formula.
Hope you enjoy and feel free to comment.
Re: [ral] [ovl] Triad Hill
Posted: Wed May 12, 2021 10:40 pm
by XYY
Well, the AIs are very strong on both layouts... maybe it's because I don't like rally tracks that much, or it might be because I was so far behind, but I didn't get the hang of the rally track and quit the race without finishing the track. I was absolutely surprised by the jump in the back section, and I'm afraid the object placement on the rally section guarantees someone is the loser always...
The oval however has an interesting hmap - putting you off a little bit, but not too far. I enjoyed racing there. Talking about the visuals, it's also quite old-fashioned, I think. The 2px wide lines of the oval could be a tad smoother, I feel, and I don't really like the cliff texture
Re: [ral] [ovl] Triad Hill
Posted: Fri May 14, 2021 10:08 am
by TuomoH
Thanks for your comment, XYY.