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[cir][ral] Anaring RX

Posted: Thu Oct 06, 2022 5:52 am
by Rotaxary
This is my first rallycross track built for the RC2 cars from Gzehoo.
There are 2 versions of the track, one with Qualifying grid and the other for the Finals grid.
Unfortunatelly I don't know how to make the AI to go to the joker (simply).
Enjoy

Re: [cir] [ral] Anaring RX

Posted: Thu Oct 06, 2022 2:25 pm
by Kikwik
Hello Rotaxary ! :wave:

Well built track, I particularly like the good use of sunk tires and hay bales on each inside corners and the fact that the track takes the whole size of the map, that way little is use for scenery and it's still ok.

The layout would be even better visually with smoother transitions between tarmac and gravel, tarmac and mud.
Unfortunatelly I don't know how to make the AI to go to the joker (simply).
In GR sadly you can't. There's only one AI line possible for one track. So don't worry about this.

Simple but effective. Thanks for your tracks. :)

Re: [cir] [ral] Anaring RX

Posted: Wed Jul 05, 2023 7:01 am
by Rotaxary
Thanks for respond, I made a ton of new RX tracks in the last half a year, so I'm gonna go post them here soon. :)

Re: [cir][ral] Anaring RX

Posted: Mon Jul 10, 2023 9:40 pm
by CraapyTracks
Yes, post all of them! Loving the ones you posted already! Cheers mate