[rwl] [ovl] Iowa Speedway
- Andrea Tibiletti
- Posts: 44
- Joined: Mon Oct 11, 2010 12:29 pm
- Location: Verese, Italy
[rwl] [ovl] Iowa Speedway
Hello to all , after a long time I went back to play again GeneRally.
This is the home of the Corn 300, this is Iowa Speedway.
Real length: 875 mi >>> GR World size: 187
Two tracks in this zip file:
Iowa_ovl
Iowa_road
Iowa_O_75
Iowa_R_75
Here some photo of the speedway:
https://img.sbjsbd.biz/p/employerattach ... ce833d.jpg
http://digbza2f4g9qo.cloudfront.net/~/m ... 512&crop=1
Have fun and best regards
Andrea
This is the home of the Corn 300, this is Iowa Speedway.
Real length: 875 mi >>> GR World size: 187
Two tracks in this zip file:
Iowa_ovl
Iowa_road
Iowa_O_75
Iowa_R_75
Here some photo of the speedway:
https://img.sbjsbd.biz/p/employerattach ... ce833d.jpg
http://digbza2f4g9qo.cloudfront.net/~/m ... 512&crop=1
Have fun and best regards
Andrea
- Attachments
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- [rwl] [ovl] Iowa_Speedway_1.2.rar
- (163.68 KiB) Downloaded 469 times
Last edited by Andrea Tibiletti on Mon Nov 14, 2016 7:49 am, edited 2 times in total.
Latest release:
Autodromo Gianni De Luca
Autodromo Gianni De Luca
- RobertRacer
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Re: [rwl] [ovl] Iowa Speedway
Nice track, and, welcome back again Andrea
Like always, very detailed and clean track.
Like always, very detailed and clean track.
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Re: [rwl] [ovl] Iowa Speedway
It was about time someone did this track.
Outstanding job, Andrea!
Outstanding job, Andrea!
"He's FAT!" - Steiner, Scott
"YOU'VE GOT WILLY JAKES!" - Johnson, Ahmed
"Huuuuuuuuuuhhhhhh HUUUUUUUUUUUUUUUUUHHHHHHHHHH" - Penzer, Dave
"How do you come back from a performance like this? The answer is YOU DON'T!" - NFL Blitz 2001 commentator
"YOU'VE GOT WILLY JAKES!" - Johnson, Ahmed
"Huuuuuuuuuuhhhhhh HUUUUUUUUUUUUUUUUUHHHHHHHHHH" - Penzer, Dave
"How do you come back from a performance like this? The answer is YOU DON'T!" - NFL Blitz 2001 commentator
- Black Rebel
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Re: [rwl] [ovl] Iowa Speedway
WHAT IS THAT MY EYES ARE SEEING!?!?!?!?!?!?!?!?!?!? ANDREA IS BACK!!!! HURRAY!
Really glad to see you are still around my friend.
Really glad to see you are still around my friend.
- ivaneurope
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Re: [rwl] [ovl] Iowa Speedway
IOWA Speedway on GeneRally - music to my ears
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Founder of International GeneRally Racing League (IGRL) with zgr and Np2003.
Follow Ivaneurope Motorsports at: https://www.facebook.com/IvaneuropeMotorsports
Re: [rwl] [ovl] Iowa Speedway
Welcome back, Andrea
Amazing track, nothing else to say. However, there is one small thing that bugs me. Those fake pit crews. Don't get me wrong, they look great, but while racing you can stop in the wrong pit .
Amazing track, nothing else to say. However, there is one small thing that bugs me. Those fake pit crews. Don't get me wrong, they look great, but while racing you can stop in the wrong pit .
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- Andrea Tibiletti
- Posts: 44
- Joined: Mon Oct 11, 2010 12:29 pm
- Location: Verese, Italy
Re: [rwl] [ovl] Iowa Speedway
Hello to old and new friends!marinator wrote:Welcome back, Andrea
Amazing track, nothing else to say. However, there is one small thing that bugs me. Those fake pit crews. Don't get me wrong, they look great, but while racing you can stop in the wrong pit .
Ciao David!!!
The pitlane was created precisely in order to recreate the chaos of the difficult job of the various crew. Is the skill of the pilot stop in the correct pit crew
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Re: [rwl] [ovl] Iowa Speedway
I noticed that AI pit line might need a bit of tweaking, it happened to me a few times already that AIs couldn't make it into the pit lane.
- Andrea Tibiletti
- Posts: 44
- Joined: Mon Oct 11, 2010 12:29 pm
- Location: Verese, Italy
Re: [rwl] [ovl] Iowa Speedway
Yes it's true, it happened to me. Bad virtual pilots...Lorenzo wrote:I noticed that AI pit line might need a bit of tweaking, it happened to me a few times already that AIs couldn't make it into the pit lane.
Maybe I'll try to improve it.
Tnx
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- Emil Patanen
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Re: [rwl] [ovl] Iowa Speedway
Great track and great to see you back
Those fake pit crews are very well made, they really look like the right ones. While racing it is hard to say, which are real crews.
I also noticed that there is two points in the grand stand, where the tarmac below is pushing through the stands...
Those fake pit crews are very well made, they really look like the right ones. While racing it is hard to say, which are real crews.
There indeed is that point in mixing fake and real crews in pit lane. On the other hand it gives unfair advantage for AI drivers, because they don't have to look at the pits in a similar way to humans and thus AIs will always find the right crew without problems.Andrea Tibiletti wrote:The pitlane was created precisely in order to recreate the chaos of the difficult job of the various crew. Is the skill of the pilot stop in the correct pit crew
I also noticed that there is two points in the grand stand, where the tarmac below is pushing through the stands...
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- Andrea Tibiletti
- Posts: 44
- Joined: Mon Oct 11, 2010 12:29 pm
- Location: Verese, Italy
Re: [rwl] [ovl] Iowa Speedway
Thanks for your comments and suggestions.
I posted the updated version of the track with the graphics below stand arranged and with a change to the entry of pit-lane so that the AI's cars in any case are able to enter in the pit-lane
I also made a version with the pit-crew arranged in classic mode and a view angle of 75-degree.
I think it is better the track in the old version with 60 degrees with my pit-lane like a hell.
Ciao
I posted the updated version of the track with the graphics below stand arranged and with a change to the entry of pit-lane so that the AI's cars in any case are able to enter in the pit-lane
I also made a version with the pit-crew arranged in classic mode and a view angle of 75-degree.
I think it is better the track in the old version with 60 degrees with my pit-lane like a hell.
Ciao
Latest release:
Autodromo Gianni De Luca
Autodromo Gianni De Luca
Re: [rwl] [ovl] Iowa Speedway
Any change for limiters in pitlane?
- Andrea Tibiletti
- Posts: 44
- Joined: Mon Oct 11, 2010 12:29 pm
- Location: Verese, Italy
Re: [rwl] [ovl] Iowa Speedway
Hello Kuba, in attachements the final version of the tracks with limiters.
Ragards to all
Ragards to all
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Autodromo Gianni De Luca
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